computational art + design
Voyage
A Newtonian Physics-based Puzzle Game
Role: Designer and Developer (openFrameworks, C++)
This game uses the Newtonian model of gravitation and physics as a puzzle mechanic. The objective is to steer your ship over to the red square while being pulled around by the gravitational forces of nearby planetoids. This game was made with openFrameworks as the final project for my Algorithmic Simulations course in MFA Design and Technology at Parsons.